For those who are fans of horror-survival and FPS’s, Dead Space does not and will not disappoint!
The player assumes the role of Isaac Clarke, and engineer sent to the disabled space craft USG Ishimura, to discover why there is a distress call.
The enemies in Dead Space tend to be quite unlike those from just about any other game. The organic alien forms that you meet are grotesque parodies of the human form and range from the extremely quick and mobile all the way through to the completely immobile spawners, who may well cause you more problems than you’d think. Each weapon seems to be suited a particular enemy, but some are far rarer in terms of ammo than others.
The setting is dark, the enemies can pop out of literally anywhere and when the warning lights activate and you’re sealed in for a quarantine session I guarantee your hair will be standing on end. The USG Ishimura is a strange and unsettling place, all the more so for the many system failures it seems to suffer on your way out of the near-derelict ship.
The graphics are above first-rate, and the game play is both engrossing and somewhat complex…yet easy to master. There are a few spots in the game where (unlike others of this genre), the void of space produces pure silence…which adds an especially creepy element to the already superb sound contained within this game.
Dead Space is certainly a game to play, and to keep an eye on for a possible franchise.